Saturday, February 27, 2010

Super Mario Galaxy 2 (Wii)

Release Date: March 9, 2010
Platforms: Wii
Publisher: Nintendo
Developer:
Nintendo EAD
Gamesite: Click here
Genres: Platformer
ESRB: T

Super Mario Galaxy 2 (スーパーマリオギャラクシー2 Sūpā Mario Gyarakushī Tsū?) is an upcoming platforming video game in development for the Nintendo Wii. First announced at E3 2009, it is the sequel to Super Mario Galaxy, and will be released in North America on May 23, 2010[5] and Europe on June 11, 2010.

Super Mario Galaxy 2 is what you would expect from a sequel, with more of the same mechanics but new content as well to encourage you to explore this unique universe full of familiar faces and new bizarre creatures. The varied environments are a blast to go through, and the animations look really good at this point, so we can't wait to play more of the game as soon as we can get our own build. What's also exciting is that Nintendo has announced that Super Mario Galaxy 2 will be coming May 23. Be sure to keep checking back for more updates as soon as they become available.

Gameplay

Gameplay will be similar to the first Super Mario Galaxy, with a focus on platforming based on and around 3D planets with varying sizes and landscapes. Power-ups such as the Bee Suit will be returning, along with the Launch Star for interplanetary navigation and the Airships operated by the villain Bowser and his son, Bowser Jr.

The protagonist Mario will be able to ride the bipedal dinosaur Yoshi, who can use his tongue to swing across gaps, as well as eat different fruits that give him different powers, such as the ability to inflate like a balloon, as well as speed boosts. While the player retains the ability to collect Star Bits with the blue Star Pointer from the first game, while riding Yoshi the Star Pointer is replaced by a red dot, which allows the player to also aim and control his tongue. This can be used for swinging off objects, pulling levers or, like previous games, swallowing enemies and spitting them out.

New items and gameplay mechanics were also showcased at E3 2009. These include a drill that allows Mario to dig through dirt into new areas (and in some cases explore the interior of planets) and switches that slow time momentarily, indicated by a change to monochromevision. Players can collect comet medals hidden in the stages to unlock harder levels with tougher challenges.



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