Sunday, March 14, 2010

Metro 2033 (PC)

Release Date: March 16, 2010
Also on: PS3, X360
ESRB: M
Genre: First-Person Shooter
Publisher: THQ
Developer: 4A Games
Online Play:
Local Play:

quots by: ign.com
An action-oriented combination of horror, survival, RPG, and shooting, all based on a story by Russian author Dmitriy Glukhovskiy.

The whole world lies in ruins. Humanity is almost annihilated. Due to the high-level of radiation cities became unsuitable for living. Humans have yielded the supremacy on Earth to a new species. Creatures mutated by radiation are more adapted to the changed world. There are only clusters of humans left on the planet ... At least, that's what the ten thousand survivors camped out in the various sections of the Moscow metro must believe, since they have no evidence that they are not the last ones alive. And now, even this way of life is being threatened by the evolved evil from outside. As Artem, you set out from the first invaded colony, fighting through a society of divided by desperate politics, ideologies and economies to warn the rest and reach the Polis stronghold before everything is destroyed.


Overview


The game will take place in post-apocalyptic Moscow, mostly inside the metro system, but occasionally the player will go aboveground to scavenge for supplies and valuables. The enemies that the player will be facing range from human renegades to giant mutated rats. Players will frequently have to defend themselves with makeshift combinations of two weapons put together. Ammunition is scarce and is also used as currency, forcing the player to use their weapons very carefully.

GameZone previewed the game, saying that although it lacks a multiplayer component, the developers have tried to deliver a very strong single-player narrative.

The game is essentially HUD-less, relying on blood spatters to show how much damage was done to the player, and a gas mask must be worn when exploring the surface. There is no on-screen indicator to tell how long the player has until the gas mask's filters begin to fail, so players must set a wrist watch, and continue to check it every time they wish to know how long they have. Due to the HUD-less screen players must use a map whenever they need to check their heading, leaving them vulnerable to attack. Dakota Grabowski was also able to sit down with Luis Giglotti who describes the game and how it relates to the book, and also gives descriptions of the "Dark Ones" who are one of the key enemies in the game who attack you psychically. He also talks about the players character being "unique" by being immune to the Dark Ones. The player will also have visions that will give some back story and some of them will be playable.

On February 19 THQ and Valve announced the game is to feature the latter's Steamworks software and DRM. This will give Metro 2033 achievements, Steam support for in-game DLC and auto-updating.


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2 comments: on "Metro 2033 (PC)"

SecawanPelangi said...

[][] i like collecting custom video games tshirt, mousepad and other items for my collection=) [][]

Gilgamerz said...

waw, where you usually look for?

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